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Thursday, 24 March 2022

Returning through the breach

 Hey people, it’s been a long time since the old Malifaux blog has been in action but I’m back gaming in the world of Wyrd so I thought it was about time the blog got some action too. (After starting this I realised how rusty I am blogging just to warn you early)


Unlike the old days I’m not playing Malifaux, I dropped out before M3e and never made it back. This time I’m playing Wyrd’s other (better?) game The Other Side. Which is an army scale game instead of skirmish, you take the role of a commander or often two commanders in a full game and several units of soldiers, maybe some artillery, and if you’re doing it right a Titan unit that stomps all over the battlefield.

Before I go into a full rundown of the game it might help to explain how I ended up here. I’ll start by admitting that I was less than appreciative of TOS when it hit Kickstarter, I couldn’t see the need for it and it seemed too bulky, with the full armies and massive models. I was vocal in my dislike and once it funded I promptly forgot all about it.

Fast forward a year or two and we’re in a pandemic I’m at home, between games and out of things to paint, a few old Malifaux friends are talking about TOS, a few models catch my eye and I’m curious so I have a brief look online and order a single model. Just as a painting project obviously, Kassa arrives, not the crispest of models but ideal for what I wanted, something quick to paint. Turns out she’s a joy to paint, simple work but looks good.

Well now it would be rude not to buy the rulebook right? Just to learn what I have, maybe watch a few videos, ask a few questions… then before I knew it I have a full force and lockdown is relaxing and I’m online looking for games. 

Now I’ve had a few games and the game turns out to be great. It’s really fun without being silly, it’s tactical without being confusing. 

So now I’m back where I was with ‘faux all those years ago arranging games, introducing players, asking Arran how all the actual rules work. 

Okay so that’s how I got so now I can give a run down of what the game is and how it works 

First thing you’ll need is to pick a faction, there are currently four main choices for this split into Earth and Malifaux categories.

You have Kings Empire, they’re the British empire army they have lots of guns

The other earth option is Abyssinia, a technology advanced African civilisation, they are your elites.

Next there is the Malifaux options. The cult of the burning man are as the name suggests a cult that worships the burning man in the sky above London. They’re full of movement tricks and magic

The last main faction are the Gibbering Horde, a endless stream of sea monsters that got pulled through a breach and dropped on Earth, they are hungry and they’re a horde. 


A game is played as either single commander for small games or two commanders for full games, each commander brings along a certain amount of scrip (points) usually 25 but stronger commanders bring less and weaker one bring more. This is a really simple way to balance out stronger leaders.

Once you have your commanders and your scrip you can hire a company, when you hire a unit you don’t do it by individual models you hire a full unit, this can be nine models split over three teams to make a single unit or it could be a single model. Having to hire in fixed unit sizes means there's less wasted points also less spam.

So you have an army now, I guess you need a war? At set up you and your opponent both flip a card, these two cards give you your initiative, your deployment, and your operation. Nice and easy, there is only operation going on at a time so there is a lot less to focus on than with Malifaux ( I know I keep comparing against 'faux but I assume if you are here you know 'faux). I'm not going to go into detail about the operations as that seems like a separate post.

Playing the game is nice and fast paced, unless you're both playing very cagey you can start fighting and mostly start scoring VP straight away. And despite the size of the armies on the tables things move quickly, when you activate a unit the first thing you do is give them an order. Either Advance (move and action) Focused effort (move and gain a token) Rush (move and move). Each team in a unit gets the same order but can move independently (within 8inchs) and take separate actions.

Because of the size of the units and the ability to reinforce (if you have a reinforcement token then during clear up each turn you can add up to two models back to a unit) when you need to this isn't really a game of wiping armies off the table (but you can if you really try) the focus is more of giving tough options and scoring VP.

There are more things involved like upgrades, envoys, stratagems, etc but this gives you a rough idea of
the game and how I ended up back here. I'm going to try and make this a regular thing again whether you read it or not. The next post will be a run down of how my Abyssinia force has come together and what I plan to do next with them.


We've had a couple of local meet ups to play which have been going well and a few of us are chatting about the idea of setting up a tournament in the near future which should be fun.  

So give me a shout if you're playing TOS too, share your painting models with me, and hopefully I'll be back soon with another post.

Friday, 9 November 2018

Next Gen Party

So yesterday I took my life in my hands and run a D&D session for a pair of nine year olds, and surprisingly it went well.

I have a bit of experience DMing and I also have some experience keeping my daughter entertained (it's more art than science) so in theory I had the skill set to do this. I practice I had no idea how it would go. Both kids seemed keen to give it a try, my Sprog knows I play and often watches Critical Role with me (which did mean she was expecting Mercer level DM skills) Friend of Sprog knows a bit less about D&D but apparently has seen it on Big Bang Theory, so not completely unprepared.

Wednesday, 31 October 2018

Haaaave you met Spire?

So it’s been a while, how’ve you been? Me? Oh same old same old...

Ok awkward small talk out of the way. I thought as I’ve been randomly prattling on about it to anyone who’ll listen, I’d dig up the old blog and put all my ramblings about a game called Spire in one place.

To start let’s run through what Spire is: Spire is a tabletop role playing game using D10s. If you’ve ever seen nerds playing dungeons and dragons then this is a similar concept but with different nerds rolling different dice.

The actual mechanics of it I’ll get to later, before that I’ll share the best bit the world.

Spire is a city in a tower in a dark fantasy world. Imagine if you took London and instead of having all the different boroughs next to each other you stacked them up one atop the other and wrapped it all ancient angry walls.

Monday, 23 April 2018

Wolf in the hall

So this year I thought I post a quick review of Salute, but as I've done this before I thought I'd let someone a bit more excited about it share her thoughts.

My eight year old daughter and first time blogger Wolf (not her real name I'm not that cool/cruel of a parent)

Thursday, 12 April 2018

Harlow is it me your looking for.

It’s been awhile but it’s time for a tournament report! (Waits patiently while you all recover from the shock)

It’s very odd as this isn’t Malifaux as my usual tournament write up, nor is it in one of my usual tournament venues. This does mean I can’t just copy and past the usual report and change the name of the event.

It’s was time for my first Guild Ball event! About a month before I had managed to grab the last ticket for the very popular Harlow Homerun 3, this may have been a bit over eager on my part as to that point I’d played two games of season three and had one model painted of the Goldsmiths. But always up for a challenge (that’s a lie I’m never up for a challenge I’d prefer a nap to be honest) I grabbed a ticket, asked loads of questions, watched some YouTube videos, and painted late into the night to prepare myself for the big day.

Thursday, 5 April 2018

Goldsmiths are gold!

Okay in place of actually learning to play the game my time has been taken up with painting my "Goldsmith" team for the fast approaching Guild ball tournament Harlow Homerun III.

I'm almost at my tournament ten, which might have been chosen more for what I wanted to paint rather than any idea of tactical sense.

I've decided to throw up a few picture of the team so far. Partly because is quick and easy content and also because people seems interested in the progress.

First up was Anvil, I enjoyed painting him as there are lots of nice big clear details and room for another attempt at tattoo which one day I will get the hang of.

Monday, 26 March 2018

Bust out the rage...

I realised in all the excitement of doing nothing in particular that I never got around to writing up a post about the Rage bust I had the pleasure of painting.

This very cool bust was a gift from my D&D group (I say gift, they say bribe to not drop a dozen angry dragons on them). He's an offical Guild Ball bust produced by BrokenToad who I'm a huge fan of. The bust did take a bit of work to prep, there was a few tabs that needed removing, mould lines and flash to clean but nothing too bad.

Due to the terrible weather i then had to wait patiently (not my strong point) to get the angry fella primed. I kept the hand separate so that I could still get to the areas behind easily.

Thursday, 22 March 2018

Guildball re match

Okay so somehow I appear to be back playing Guildball, back in season one I gave it a go with high hopes and good intentions but it never really clicked. All the games I had were fun but also forgettable. I always felt a bit like a spectator to the match instead of a player.

Swing back to now and due to my break up with Malifaux I’ve decided to give it another chance, already season three feels like a better game (based on my two muddled games so far) I’ve jumped in with a new team as then I can partly blame my previous failures on Union instead of myself.

I’ve decided to go with Blacksmiths, not because of their clever play style or anything quite so rational. Instead it was because I’d been practicing my NNM and was looking for something to use it
on. I decided to go with a different look than I’d seen and paint them up in gold effectively making them “Goldsmiths” (... honestly that thought process is the whole reason I’m going back to Guildball, and knowing my luck Steamforged will release a Goldsmith Guild next voiding my genius)

Now I haven’t played enough to offer any sort of tactical analysis of the Goldsmiths so instead my next few post will be mainly about painting the team and also preparing for my first Guildball tournament... oh yeah that’s my other genius plan, to “motivate” me to actually play I’ve signed up to a tournament. (In for a penny, in for a crushing defeat. Like the old saying goes).

Monday, 29 January 2018

D&D: the journey begins - a starting guide to D&D pt1

I've been super quiet about Malifaux recently. For various reasons getting a load of models to central London with a load of equipment is just too time consuming. When I started Malifaux it was an easy to access skirmish game. You could have a couple of crew boxes, a few supplemental boxes, cards, tape measure and maybe a few tokens.
Now though the game has ballooned in a huge range and I can't really keep up in a way that is enjoyable. I'll still do some painting and hopefully some casual play.
Luckily the group decided to do some D&D. I was a bit curious and so I decided to give it a try. I was almost instantly hooked. Here was a game without the limitations of the table top. A game that rewarded the effort of making a background, being imaginative and focused on a social gathering.
This is now my game of choice. I'd like to share my journey with you. In this series, I'll cover how to get started, a guide to getting a character to the table, the pros and cons of optimisation, why you might want to kick someone out of a group and a better way to handle it, the various accessories, podcast reviews and YouTube including the mighty Critical Role.
Let's get a couple of questions out of the way before we get started on getting started.


What is Dungeons and Dragons?

Thursday, 25 January 2018

Beware the Wrath of Freya!


<tap tap> Is this thing on? Oh....errr hi! So it's been a while huh? How's the family?

One thing I've always been very much in favour of in the hobby is the promotion of awesome women in the hobby as a whole, whether they be players, painters, sculptors or all of the above and more I've not thought of. It's why I've been demoing Malifaux at Salute for the last 2 years, trying to get more women engaged and interested in the game and the hobby as a whole.

This year however has seen a bit of a switch - as the stand where I usually demo has decided to run demos of the new game coming out from Wyrd called The Other Side. The models look cool but the cost and the size of the game has precluded me from backing it, which isn't exactly ideal for me trying to sell it to people. So I am (hopefully!) going to be running demos/helping out for the lovely Annie of Bad Squiddo Games. And because Annie is very very awesome, she has also sent me a sneak preview model from her Freya's Wrath Kickstarter.

Monday, 22 January 2018

Not dead yet

Well this is a bit embarrassing isn’t it, our little twice weekly blog has crawled to a bit of a halt, to the point where twice monthly would be a surprise and twice yearly would be an improvement.

I’ll hold my hands up on this one as I’ve not posted in ages due to a complete lack of shit being given about gaming in general. This has a filter down effect on the rest of the group. Not in the way that I’m any sort of boss or leader to this mob, think of me as more like a grumpy stepdad who doesn't care if the kids do their homework.

So I figure I’ll have to step up and write something so I can at least pretend to be a good example. The problem is I’m not really doing much gaming to ramble about, and I’m not talking to enough idiots to warrant a rant. That leaves me with the option to write about the absence of gaming that I’m experiencing.

Thursday, 26 October 2017

Hatter, hatters are cool...



Finally getting around to some hobby, which along with everything else seems to have taken a bit of a slump lately.
I had an urge to paint a bust which is fast becoming one of my favourite types of painting to do, and I just so happened to have a box of busts from Salute crying out for some paint.

The set is based on Wonderland but slightly more twisted ( or more openly twisted as Alice in wonderland is already pretty dark) they’re advertised as transition busts meaning the scale is a bit more friendly towards painters used to working on minis (I believe?) Check our Broken toads website for a better look and an actual explanation.

First up was the Hatter, who has a face that is really screaming to be the focus of the piece.

Thursday, 5 October 2017

A bit of Dungeons and Mali-meh

So it's been awhile I know, and I know that traditionally this is a Malifaux blog and it's been a long while since there's been any of that here but I thought I make an attempt at a post while I had some time free.

First off the reason there's not been much 'faux is because I've not been doing and 'faux related stuff lately. Painting has dried up and playing has died off. Other than the podcast I haven't really thought much about Malifaux at all. I don't think it's particularly a problem with Malifaux at the moment more likely it's an issue with my limited attention span and the fact that currently Malifaux isn't the easiest choice when I want a game with my mates and I'll almost always take easy if it's an option.

What I have been playing for anyone who hasn't been following the blog is Dungeons & Dragons, which I have been thoroughly enjoying. So I'm going to have a brief ramble on about that before I try and tackle my Malifaux problem.


Monday, 2 October 2017

Abnormaliroll - Fighter Part 5

It was no use. The thick wooden support pole of the tent showed no signs of breaking or even cracking. The ropes around her neck and wrists was also thick and tough, not something that could be easily snapped. Reezka growled loudly in frustration, earning a sideways glance from the disheveled monk bound to a neighbouring pole. But she had to do something! Come the dawn Reezka, Verina and Stei were facing the very real threat of execution. She didn’t know where Asla, Machi, Hesh or Badger were but she hoped that if they were killed, they had at least taken a few cultists with them. Or maybe there was the slim chance of a rescue….

They had all taken a rest after the battle at the ridge. Feeling some of her strength and vitality returning, Reezka had scanned the surrounding area with a wary eye. As good as the rest felt, they couldn’t afford to let their guard down too far. Her instincts seemed to be correct when the sound of stealthy footsteps could be heard coming up the path towards the group. Wheeling around, one hand on her axe, Reezka was relieved to see the slight form of Stei heading up the slope towards them. Badger wasn’t with him however and Hesh had quickly slipped off to see if he could pick up any trace of her, he had more chances of avoiding any patrols that might be in the area after all.

Thursday, 28 September 2017

Tinker Tailor Soldier Spy: I finally did another event!

 So I finally went to my first Malifaux event in ages. Over 4 months since my last proper ranked event. I haven’t been playing much Malifaux in the last few months as I have been fairly focussed on Guildball, which has taken over as my main competitive game. But as this was a tournament at our LGS Dark Sphere run by the lovely Tom Skitt, I wanted to go along and suprport it. I had been planning on going solo Pandora as the strat/scheme pool wasn’t bad for her and I haven’t played her much this year and always enjoy running her out. But the night prior to the event I realised I wasn’t actually looking forward to playing. I think bringing out a Master I used to be quite competitive with but was very rusty with and was realised the idea of losing games with her because of lack of practice would frustrate me. So I brought this issue into the Abnormalifaux group chat and our resident Guild expert Francois offered to lend me a Guild crew as he was playing Yan Lo for the event. I’ve been meaning to try Nellie for ages and thought trying something new would let me have a fun day without putting pressure on myself to do well. So I went into the day with Nellie and my own Lucius stuff just in case (tho I did end up sticking to Nellie for all 3 games). Brought a few of my favourite mercs along as well (Burt, performer, sue, McTavish, etc.)

Thursday, 21 September 2017

MACHI TOKAI AND THE SLIGHTLY MUCH MORE BETTER DAY.

This is a write up of the events of week four of our new Dungeons and Druids Dragons 5ed campaign.

It makes a nice change form carrying the heavy bag of Malifaux stuff.

I've created a nice Druid character, called Machi Tokai Lautaro. He is not a traditional "Wise old beardy forest bloke type." He is more of a "drug addicted shaman type." Not crazy, but definitely a fish out of water. If only his companions realised that being bitten by the scared snakes was his way of healing them! He's genuinely baffled by why they won't try his mind expanding cactus juice and mushroom strew.

Still he has a good (well neutral) heart and a complete lack of understanding of civilisation on the Sword Coast. Despite everything he tries to keep calm and chop on a hallucinogenic mushroom when times are tough. That way he can be sure of pretty colours and perhaps a chance to play with pink fox.

At a later stage, I'll go through the design mechanics and some of the choices I've made for him in terms of background, abilities, equipment and things like that.

Thursday, 14 September 2017

Abnormaliroll - Fighter Part 4

The sound of an oath cut through the air, making Reezka pause in cleaning the blood from her axe. Quickly glancing around she realised that the source of the noise was Asla, being jolted back into consciousness by Machi and his snakes. Suppressing a smile, Reezka went back to removing the clotted blood from the edge of her axe, and honing it back to the original sharpness. The druid’s methods were not the most orthodox but they did seem to get results. Hesh and Verina had joined her, Machi and Alsa on the small rocky plateau, which was now littered with bodies. Perhaps now would be a good time to decide on their next move, possibly by the time they had decided, Stei & Badger would have rejoined the group. That would definitely be an advantage, Reezka was sure that there would be more of these ambushes set up to try & discourage them from following the cult members. She was determined though that nothing would keep her from finding Cyanwrath. She was so looking forward to returning his sword after all…..

Thursday, 7 September 2017

Abnormaliroll - Fighter Part 3

After what had seemed like the longest walk of her life, the group had made it back through the tunnel and back into Greenest Keep. Governor Nighthill had met with the group & asked for a recounting of the events at the mill. Reezka, leaning heavily against the wall had listened to Verina tell him what little they had learned while reassuring him that all the cultists and guards at the mill had been dealt with. Nighthill seemed relieved that there was no immediate danger to the town’s grain stores and had given each of the party a healing potion as a small token of thanks. He told them that not much had changed while they had been away, the dragon was still circling the town whilst making the occasional sweep down towards the top of the keep.There had been sightings of a potential leader though; a woman in a large headdress and vivid purple robes. She seemed to be in charge but she was surrounded by a large group of heavily armed guards. Nighthill’s frustration was clearly visible - his town was under siege from a host of creatures and he wanted answers. Pacing distractedly back & forth he had asked the group if they could bring in a cultist alive - perhaps then they could get an idea of why this group was here and what their purpose was.

Suddenly there was a shout from the floor below where they were standing and a cultist darted across the floor from a side door. Before Reezka could even react, Nighthill’s hand moved like lightning & the cultist fell dead, a gleaming silver knife embedded in his skull. The Governor had whirled around to face the group and snapped out an order to go and find Escobert and capture a prisoner they could get answers from.

Monday, 4 September 2017

Abnormaliroll - Fighter Part 2

As they slowly limped & hobbled their way back towards Greenest, Reezka's mind was running over the events of the evening. The meeting with Governor Nighthill had gone well once Asla had managed to convince him they were here to help. He'd asked them to go and see what was the cause of the flames at the town watermill and to save the grain that the population would need in the coming months. Reezka had wanted to go right away - she knew the long hours and toil that would be required even to attempt to replace the lost supplies. But with the howling mob of kobolds outside the keep and the ever circling dragon above them, how could they get there?!
It was Nighthill who had had the idea - an old,disused passage that led from the keep & out to the stream. From there they would be able to follow the stream all the way to the mill. The only problem though was that no-one knew where the tunnel was. Except....maybe Escobert the Red, the dwarf archivist who knew more about the keep than any other inhabitant of the town.
As they made their way down the stairs to look for Escobert, there was a ringing shout from somewhere above them. Reezka looked up to see a hero, clad in shining armour, standing on the battlements taunting the dragon. In the blink of an eye the dragon dived low and let out an intense cone of heat and flashing breath. The hero didn't even have time to scream before he was completely annihilated. Reezka insitnctively flung up her shield but as quickly as it had come, the dragon flapped it's mighty wings and soared off again into the night sky.

Friday, 18 August 2017

AbnormaliRoll - Monk

Image result for d20It had been a more interesting start to his time away from the monastery than Stei had expected. Despite the tales of adventure and other exotic races he had heard, he had been warned that the most likely experience would be to spend a year doing odd jobs and meeting other humans, rather than the variety which he had found himself among with this group.