tag:blogger.com,1999:blog-8720108018489538471.post7230697410812833517..comments2022-10-30T17:54:37.642+00:00Comments on AbnorMALifaux: Aren't we all just GREATrelaxed davehttp://www.blogger.com/profile/09027090575747154250noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-8720108018489538471.post-81232793247663840332015-11-02T13:01:15.431+00:002015-11-02T13:01:15.431+00:00I haven't forgotten about this, just forgot to...I haven't forgotten about this, just forgot to press publish on the comment...<br /><br />All great ideas I'll find some sort of prize for the 3 of you (warning it will be a tacky little prize of some sort dont get your hopes up)<br /><br />email me your address to wyrdcapital at gmail dot com and I'll sort it out.Dr Walnuthttps://www.blogger.com/profile/09324430347615331203noreply@blogger.comtag:blogger.com,1999:blog-8720108018489538471.post-36505116353509960222015-11-02T12:59:34.486+00:002015-11-02T12:59:34.486+00:00I haven't forgotten about this, just forgot to...I haven't forgotten about this, just forgot to press publish on the comment...<br /><br />All great ideas I'll find some sort of prize for the 3 of you (warning it will be a tacky little prize of some sort dont get your hopes up)<br /><br />email me your address to wyrdcapital at gmail dot com and I'll sort it out.Dr Walnuthttps://www.blogger.com/profile/09324430347615331203noreply@blogger.comtag:blogger.com,1999:blog-8720108018489538471.post-78447567348168734032015-10-02T20:10:27.443+01:002015-10-02T20:10:27.443+01:00I love the idea that was put up by a Warhammer Fan...I love the idea that was put up by a Warhammer Fantasy Podcast that called for a "tournament of terribleness." You make a crew - in the case of Malifaux - with some of the weakest options you can imagine, and the you put all of the crews in a hat and draw what Crew you will be playing for the tournament. Obviously, this requires an immense amount of trust between gamers, so it might not happen anywhere but the basement - AND it slightly defeats the purpose of choosing crews during game set up, but hell its a pretty fun sounding way to play to me.Sinscaptainhttps://www.blogger.com/profile/13826291694565307075noreply@blogger.comtag:blogger.com,1999:blog-8720108018489538471.post-35375351327398493172015-10-02T01:15:00.779+01:002015-10-02T01:15:00.779+01:00Reverse slow grow! A slow regress as it were. Star...Reverse slow grow! A slow regress as it were. Start at 60ss, finish at 40ss. Make it fun.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8720108018489538471.post-19940703068009544082015-10-01T18:05:39.700+01:002015-10-01T18:05:39.700+01:00How different you thinking?
Team game
4 players ...How different you thinking?<br /><br />Team game<br /><br />4 players per team<br /><br />3 players (Commanders) control units of their choosing, 1 player acts as the General<br /><br />Crews will be 35SS that must contain 1 Master, 1 Henchman, 1 Enforcer, 2+ Minions and 1+ Peons<br /><br />Players with fewer models will get 1 'pass' for every model fewer than their opponent's that they control (a pass can be used to perform no action on your turn)<br /><br />Each player will face off against an opponent on a normal 3' x 3' map<br /><br />Deployment is standard, strategy is X, schemes are Y & Z (TBC)<br /><br />Each side will activate alternatively, with side A completing their turn on all 3 battlefields, then side B.<br /><br />Before the activation of a side the General will hand each Commander an order card (from the selection below), which the controlling player will then try to achieve on their turn.<br /><br />If an order is successfully completed that card is returned to the general and able to be reissued next turn, if not that card is discarded.<br /><br />At the end of the game the teams will score bonus points equal to the number of cards left in the General's command -20, for a maximum bonus of 10 points. Negative points are possible to obtain.<br /><br />Commander cards are:<br />Kill a Master<br />Kill a Henchman<br />Kill an Enforcer<br />Kill a Minion<br />Kill a Peon<br />Activate a Master<br />Activate a Henchman<br />Activate an Enforcer<br />Activate a Minion<br />Activate a Peon<br />Attack 3 times<br />Attack 2 times<br />Attack 1 times<br />Move 3 times<br />Move 2 times<br />Move 1 time<br />Cast 3 times<br />Cast 2 times<br />Cast 1 time<br />Use a 1 AP ability (not attack or cast)<br />Use a 2 AP ability (not attack or cast)<br />Use a 3 AP ability (not attack or cast)<br />Use two 1 AP abilities (not attack or cast)<br />Use three 1 AP abilities (not attack or cast)<br />Use a zero action<br />End activation in cover<br />End activation in open<br />Advance a model over the centre line<br />Drop a scheme marker<br />Remove a scheme markerStalkerBhttps://www.blogger.com/profile/15945983750212497715noreply@blogger.com